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Values
Value nodes are the constants and simple sources in your patch: the little holders that keep a number, an on/off switch, a piece of text or a file path, and hand it to the rest of the patch when you ask. Most of them send out their stored value again whenever you send a trigger (an Event) to their input, so "send this number now" takes just one connection. A few do more: Curve bends a value along a musical shape, CV Value turns a number into a steady control signal, and the text nodes build up words on the fly. Reach for these whenever a node further down the chain needs a fixed value, an offset, a label or a one-off trigger.
Curve
Bends a value (from 0 to 1) along one of five shapes (Linear, Exponential, Logarithmic, S-Curve or Inverse S), with an Amount knob that sets how strongly it bends. Connect a slider, an LFO, an envelope or a mod wheel so a control further down the chain feels natural and musical instead of flat and even. The node draws a live picture of the shape on its body, and you can place it on the Front Panel.
Needs: a Curve node with its body showing the XY plot of a non-linear shape, plus the Curve and Amount controls.
| Parameter | Range | Default | Description |
|---|---|---|---|
| Curve | Linear / Exponential / Logarithmic / S-Curve / Inverse S | Linear | The shape applied to the value. Linear passes it through unchanged. |
| Amount | 0.0 to 1.0 | 0.5 | How aggressive the curve is. Has no effect on Linear, so it greys out there. |
| In Min | Any number | 0.0 | Low end of the input range to remap from (Inspector only). |
| In Max | Any number | 1.0 | High end of the input range to remap from (Inspector only). |
| Out Min | Any number | 0.0 | Low end of the output range to remap into (Inspector only). |
| Out Max | Any number | 1.0 | High end of the output range to remap into (Inspector only). |
Inputs: In (value to reshape, 0 to 1 expected and clamped if out of range), Curve (curve type selector, a knob that can also be driven by CV), Amount (curve strength, a knob that can also be driven by CV), Appearance (optional JSON to style the body live).
Outputs: Out (the reshaped value).
CV Value
Sends out one fixed number as a steady control signal, so other nodes can read it at every moment. It is the simplest control source there is: just a constant number, refreshed at full audio speed. If you connect a changing signal to the Value input instead, that signal passes straight through.

| Parameter | Range | Default | Description |
|---|---|---|---|
| Value | Any number | 0.0 | The constant value sent out as a CV stream. Accepts a stream for pass-through. |
Inputs: Value (the value to output; if a stream is connected it passes through instead).
Outputs: Out (the constant value as a CV stream).
Signal
Turns an incoming number into a steady audio signal (a flat, unchanging level), holding the last number it received at every moment. CV Value sends out a control signal, while Signal sends out real audio, so use Signal to feed a number into an audio input or to add a steady offset to an audio path. The Value input accepts a changing signal too, and any number you send sets the level (a trigger on its own does nothing).

| Parameter | Range | Default | Description |
|---|---|---|---|
| Value | Any number | 0.0 | The constant level sent out as an audio (DC) signal. |
Inputs: Value (sets the signal level; stream-capable, an Event does nothing).
Outputs: Out (the constant value as an audio signal).
Event
A trigger you fire by hand. Click the button, or send any message into Trigger, to fire a single trigger (an Event) on to the next node. The simplest way to kick something off yourself.

| Parameter | Range | Default | Description |
|---|---|---|---|
| Trigger | Button | : | Click to emit an Event (same as triggering the input). |
Inputs: Trigger (any message fires the node).
Outputs: Event (emitted when triggered).
On Load
Fires a single trigger (an Event) once a project or preset has finished loading. It is the dependable way to set a patch up, restore its state, or start an intro sequence. It does not fire when the audio engine quietly rebuilds itself, only on a real load or restore.

Inputs: none.
Outputs: Loaded (one Event after a project load or preset load completes).
Slider
An upright bar slider that sends out a smoothly changing value between Min and Max. Hands-on control for any setting that takes a number. Moving it sends out the value, and a trigger (an Event) sent in makes it send the current value again. You can resize the node.

| Parameter | Range | Default | Description |
|---|---|---|---|
| Value | Min to Max | 0.0 | The current slider value. |
| Min | Any number | 0.0 | Lowest value the slider can reach. |
| Max | Any number | 1.0 | Highest value the slider can reach. |
| Default | Min to Max | 0.0 | Value used when the slider is reset. |
| Increment | 0 or more | 0.0 | Step size to snap to. 0 means smooth, no snapping. |
| Mouse Mode | Jump to position / Relative drag | Jump to position | How a click or drag moves the handle. |
| Show Value | On / Off | On | Whether the current value is drawn on the body. |
Inputs: In (sets the slider value; an Event triggers output of the current value).
Outputs: Out (the current slider value, emitted on any change).
File
Browse and pick a file. The node sends out the path you chose, fires a trigger when a file is set, and can also take a path as text so other parts of the patch can change it. Set the path by dragging a file onto the picker, clicking Open Dialog to browse, sending a text path to the File input, or clicking Load to send the current path again. The path is saved with the project. You can resize the node.

| Parameter | Range | Default | Description |
|---|---|---|---|
| File | File path | empty | The current file path shown in the picker. Supports drag and drop. |
| Open Dialog | Button | : | Opens a file browser (filters: wav, mp3, aif, aiff, flac, ogg, m4a). |
| Trigger On Load | On / Off | On | When on, the path is emitted automatically as soon as a new file is loaded. |
| Load | Button | : | Re-emits the current path. Always fires, even when Trigger On Load is off. |
Inputs: File (sets the path from text; an Event does nothing), Open Dialog (any message opens the browser), Trigger On Load (enable or disable automatic emission), Load (any message re-emits the current path, always).
Outputs: File (the current file path as text, sent when triggered).
Float
A fixed decimal number. Set it once and feed it anywhere as a steady value, an offset or a scaling factor. It also accepts a changing signal, so if you connect one to its input the value can move at full audio speed. A trigger (an Event) sent in makes it send the current value again. You can set an optional Min and Max range in the Inspector.

| Parameter | Range | Default | Description |
|---|---|---|---|
| Value | Min to Max | 0.0 | The constant decimal value sent out. |
| Min | Any number, or No limit | No limit | Optional lower bound for the value (Inspector only). |
| Max | Any number, or No limit | No limit | Optional upper bound for the value (Inspector only). |
Inputs: Value (sets the value; stream-capable for audio-rate modulation).
Outputs: Value (the current value; stream-capable).
Int
A fixed whole number. A tidy value for things like positions in a list, channels, step counts and any logic that needs an exact whole number. It also accepts a changing signal, so a connected signal can move it at full audio speed (always rounded to whole numbers). A trigger (an Event) sent in makes it send the current value again. You can set an optional Min and Max range in the Inspector.

| Parameter | Range | Default | Description |
|---|---|---|---|
| Value | Min to Max | 0 | The constant whole number sent out. |
| Min | Any whole number, or No limit | No limit | Optional lower bound for the value (Inspector only). |
| Max | Any whole number, or No limit | No limit | Optional upper bound for the value (Inspector only). |
Inputs: Value (sets the value; stream-capable for audio-rate modulation).
Outputs: Value (the current value; stream-capable).
Bool
A fixed true or false. Lock in an on/off state to drive gates, switches or yes/no logic. It also works as a changing signal, sending 1.0 for true and 0.0 for false. A trigger (an Event) sent in makes it send the current value again.

| Parameter | Range | Default | Description |
|---|---|---|---|
| Value | On / Off | Off | The constant true or false state sent out. |
Inputs: Value (sets the state; stream-capable for audio-rate modulation).
Outputs: Value (the current state; stream-capable).
Text
Holds a piece of text you can edit and sends it out as data. Normally, editing the text just updates what is stored, and you send a trigger (an Event) to In to send it out. With Trigger on change turned on, any real edit sends it out right away. Data other than a trigger arriving at In updates the stored text. You can resize the node.

| Parameter | Range | Default | Description |
|---|---|---|---|
| Text | Any text | empty | The stored text value. |
| Trigger on change | On / Off | On | When on, text edits and incoming changes emit immediately. When off, an Event to In is needed to emit. |
Inputs: In (non-event data updates the stored text; an Event emits the current text).
Outputs: Text Out (the stored text, emitted on Event or immediately on change when Trigger on change is enabled).
Prepend Text
Holds a main text plus a piece to put in front, then sends out Prefix + Text (the front piece followed by the main text). Useful for building file paths on the fly, adding a fixed start to labels, or formatting values for display. Any data other than a trigger arriving at Text or Prefix updates that part and sends out the combined result. A trigger (an Event) on either input sends the current combined text again. You can resize the node.

| Parameter | Range | Default | Description |
|---|---|---|---|
| Prefix | Any text | empty | Text placed before the main text. Changing it emits the recombined output. |
Inputs: Text (the main text to prepend onto), Prefix (text placed before the main text; an Event re-emits the current result).
Outputs: Out (the combined result, Prefix + Text).
Append Text
Holds a main text plus a piece to put after it, then sends out Text + Suffix (the main text followed by the end piece). Useful for adding endings, file extensions or units onto number readouts. Any data other than a trigger arriving at Text or Suffix updates that part and sends out the combined result. A trigger (an Event) on either input sends the current combined text again. You can resize the node.

| Parameter | Range | Default | Description |
|---|---|---|---|
| Suffix | Any text | empty | Text placed after the main text. Changing it emits the recombined output. |
Inputs: Text (the main text to append onto), Suffix (text placed after the main text; an Event re-emits the current result).
Outputs: Out (the combined result, Text + Suffix).
