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Creator FAQ

MNodes is built around a simple idea: what you make with it is yours. This page answers the most common questions from people who want to share or sell the instruments, effects, sequencers and patches they build in MNodes.

New to building? Start with Subgraphs and Modules: they are how a patch becomes a polished, reusable device with its own interface.

The short version

  • Everything you build in MNodes is 100% yours.
  • Sell it through your own channels, at any price, and keep 100% of the money. No fees, no royalties.
  • Your brand, front and center. You never have to show the MNodes name anywhere.
  • One rule: don't resell factory content as it ships.

Selling your creations

Can I sell the instruments and effects I build?

Yes. Patches, presets, subgraphs, modules and full devices you build in MNodes are your work, and you are free to sell them on your own website, on stores like Gumroad or Payhip, or through any channel of your own. It works just like artists selling preset packs or sample libraries for other instruments. Note that the MNodesHub itself hosts free content only for now, so selling happens through your own channels.

How much does MNodes take?

Nothing. Zero percent, no fees, no royalties, no registration. When you sell through your own channels, every cent is yours. This is a commitment, not a launch promo.

Do I need permission or a special license?

No. If you own MNodes, you can sell what you build with it. Formal creator terms will arrive as the platform grows, but the heart of them is already decided and public: your work is yours, royalty-free.

What do my customers need?

They need MNodes: your creations are files they load and play inside it. A practical tip: put "requires MNodes" clearly on your product page and link to marionietoworld.com/mnodes so your customers know exactly what to get.

Can I use my own brand? Do I have to credit MNodes?

Your brand, fully. Put your name and logo on the panel, on your site and in your marketing. You are not required to mention MNodes anywhere: not on the interface, not on the box, not in the fine print. If you choose to add a "Built with MNodes" note, I appreciate it, but it is never a condition.

The one limit goes the other way: don't use the MNodes name or logo as your own branding, and don't present your product as official or endorsed by MNodes. Factual mentions like "requires MNodes" or "Built with MNodes" are always fine.

What counts as factory content?

The presets, samples and devices that ship with MNodes, plus the content I distribute as official packs. Use factory content freely in your music and your own projects. What you cannot do is redistribute it inside products, free or paid: don't resell it as it ships, and don't embed factory samples or presets in devices or packs you distribute. Building with the nodes themselves is of course always fine: they are the software, not content. Everything you build yourself is yours to sell.

Can I sell content made by other creators?

No. You can only sell work that is yours. Content made by other creators, free or paid, from the Hub or anywhere else, stays under its creator's terms: reselling it, repackaging it or passing it off as your own without their permission is not allowed. Anyone who does that assumes every claim, cost and legal consequence personally; MNodes is not a party to it.

Can I export my creation as its own plugin (VST3, AU, CLAP, AAX)?

No. Your creations are MNodes devices: they run inside MNodes, and MNodes is the plugin. A standalone plugin export, in any format, is not planned.

How do I protect what I sell?

Today, selling MNodes creations works like selling preset packs: you deliver files, and there is no copy protection layer. There is no built-in licensing system for creator products either (no serial keys, no activation limits): distribution and delivery are entirely in your hands. Most creator businesses in audio run perfectly well this way. Better packaging and protection for paid creations is an area I am actively working on.

Who is responsible for what I sell?

You are. When you sell your creations, the sale is between you and your customer: MNodes is the tool your product runs in, but your product, its quality, its marketing and its support are yours, and so is the legal responsibility for them. In the same way, content you get from other creators is their responsibility, not MNodes'. This is the industry norm: the same applies when you sell presets or sample packs for any other instrument.

Sharing for free

Where can I share free creations?

The MNodesHub: browse, download and publish patches, presets, modules and projects from inside MNodes, free for everyone. Publishing on the Hub is governed by the Content Submission Agreement.

Are there limits on the Hub?

The normal operational ones. Uploads must follow the Content Submission Agreement and are moderated (anything that breaks it can be removed at any time), and each account currently includes 2 GB of Hub storage for its published content. Operational details like these can evolve as the platform grows. The commitments on this page (yours, royalty-free, white-label, 0% on your own channels) are the part that does not change. If selling directly on the Hub ever becomes an option, it will have its own terms.

The music you make

Do I owe anything for music made with MNodes?

No. Music and audio you produce with MNodes, including with factory content, is 100% yours, royalty-free, for personal and commercial use.

What's next for creators

I am building toward a bigger future for MNodes creators: better ways to package and protect your work, and ways for your creations to reach far more people. Announcements will come in their own time. Two things are already locked in and will not change:

  • Selling through your own channels stays 0% fee.
  • Your work stays yours: royalty-free and white-label.

Questions about something not covered here? MNodes is made by one person, and you can reach me directly: mario@marionietoworld.com.

MNodes Documentation